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Incorrect sanity check at SetupCardsAnImages

In Matchingo.Modules.CardGridModule.Views.CardGridView class in SetupCardsAndImages() method sanity are // sanity check if (ViewModel.CardImageUriList.Count < ViewModel.GameCardSet....

Id #6386 | Release: None | Updated: Feb 2, 2013 at 2:10 AM by Pepek | Created: Aug 18, 2011 at 8:57 PM by Pepek

ParticleControlFactory can crash if matchCount >=8

GetParticleInstance() is not factorinng in the match count being >= 8

Id #1853 | Release: None | Updated: Feb 2, 2013 at 2:10 AM by smartyp | Created: Jul 25, 2009 at 1:54 PM by smartyp

CardFlipCommand.Execute() error on last available match

When you get to the final match if you keep clicking on the flipped card continuously it will get that error. It only happens on the final card

Id #1821 | Release: None | Updated: Feb 2, 2013 at 2:10 AM by smartyp | Created: Jul 21, 2009 at 2:01 AM by smartyp

Replays don't play back with the same card images

If you playback a replay the card moves are in the correct order, position, etc. - but the card images which are displayed are not the same set of card images you originally played with.   (note: t...

Id #1135 | Release: None | Updated: Feb 2, 2013 at 2:10 AM by smartyp | Created: May 10, 2009 at 8:13 PM by smartyp

High Score Screen throws an exception when going from many records to no records

The logic relative to the databinding for the grid needs to be totally refactored. Currently when the grid goes from showing XX number of records to showing 0 records it throws an exception.

Id #1096 | Release: None | Updated: Feb 2, 2013 at 2:10 AM by smartyp | Created: May 8, 2009 at 2:44 PM by smartyp

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